À propos de Andrii
Ukrainien
Bilingue ou natif
Anglais
Capacité professionnelle complète
Polonais
Capacité professionnelle limitée
Russe
Bilingue ou natif
Français
Notions
Expériences
- PingleStudioUnreal Engine DeveloperJEUX VIDÉO & ANIMATIONdécembre 2021 - Aujourd'hui (4 ans et 6 mois)Kyiv, UkraineOut-source staff for development of AA/AAA games. Worked with Hi-Rez, Epic Games, Vaulted Sky Games to create fun, interesting and immersive gaming experiences.Worked on Editor Tools, Gameplay Programming, revamping of a game to enable usage with the dedicated server architecture, UI engineering and creation. Partially worked as a technical UI designer / UI engineer / Editor Tools programmer as a contractor at Epic Games.Did massive debugging sessions, memory optimizations via Unreal Insights, Unreal Memory Insights. Worked with yet unreleased cutting edge technologies.Collaborated with multiple cross-functional teams to ensure seamless integration of new features. Almost always used spare time to enhance my knowledge via watching courses, reading technical papers and articles.Seamlessly worked with clients to ensure they are satisfied with the development. Mentored intern/junior developers.
- Epic Games, IncContractor UI Engineer/tech Designermai 2023 - Aujourd'hui (3 ans et 1 mois)Worked on AAA battle-royale MMO game (NDA). Mostly did UI engineering work, including development of high fidelity visual interfaces, with complex custom materials and curious designs.Developed multiple editor tools, including Editor utility tools, or custom plugins with Slate interfaces, custom blueprint graphs, etc. This work required a lot of debugging and testing.Did a lot of mentoring and support work for new employees. Contributed to the Unreal Engine source code, fixed some bugs.
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Formations
- Hard Working Self-taught Engineer2034Hard Working Self-taught Engineer
- Junior Bachelor of ArtsKherson Music College2016Junior Bachelor of Arts