À propos de Danilo
- Gameplay Development: Creating mechanics using C#, C++, or Blueprints.
- Technical Art: Custom HLSL/GLSL shaders, rendering optimization, and asset integration.
- Immersive Experiences: Expertise in VR multiplayer using Meta SDK and Photon Fusion.
- Custom Tooling: Developing engine tools to streamline your team's workflow.
Français
Bilingue ou natif
Anglais
Capacité professionnelle complète
Espagnol
Bilingue ou natif
Expériences
- TheRed UniverseUnity VR Developer InternEDITION DE LOGICIELSfévrier 2025 - avril 2025 (2 mois)Paris, FranceDeveloped VR multiplayer experiences in C# with Unity, built multiplayer systems with Photon Fusion, and optimized the project using the Meta SDK.
- Abadakor StudioGameplayer Programmer Internfévrier 2025 - avril 2025 (2 mois)Developed a party game in C# with Unity, integrated graphics, prototyped gameplay features, and performed code debugging and optimization.
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Formations
- Master's degree in GameISART DigitalMaster's degree in Game Design & Programming