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Jean-Marc ImeleJI

Jean-Marc Imele

Pipeline Consultant / CG Supervisor (3D Animation)

800 €/jour
Paris, FR
8-15 ans

Délai de réponse moyen : 1h

À propos de Jean-Marc

I help animation studios and 3D teams structure and stabilize their production pipelines to reduce friction, improve predictability, and avoid costly slowdowns during production.

I typically intervene during critical phases: project evolution (series to feature film), increasing production complexity, or when pipelines start showing instability under pressure.

With 10+ years of experience as a CG Supervisor in feature animation (The Super Mario Galaxy Movie, The Super Mario Bros. Movie, Minions, The Secret Life of Pets, Despicable Me), I bring a production-driven perspective on how departments interact (modeling, rigging, layout, animation) and where inefficiencies actually emerge.

Today, I work as a pipeline & workflow consultant, focusing on making production systems more robust, maintainable, and efficient.


🔍 Pipeline & Production Audit (3–5 days)
Full pipeline review, identification of bottlenecks and risks, with clear and actionable recommendations.

⚙️ Production Stabilization Sprint (2–4 weeks)
Resolution of critical issues, workflow structuring, and targeted automation where needed.

🧠 Technical Advisory & Mentoring
Support for technical decision-making and team upskilling.


Goal: more reliable pipelines, smoother production, and more efficient teams.

👉 Each engagement is tailored to the studio’s specific context.
  • Français

    Bilingue ou natif

  • Anglais

    Capacité professionnelle complète

  • Italien

    Capacité professionnelle limitée

En télétravail uniquement
Travaille majoritairement à distance

Expériences

  • Illumination Studios Paris
    3D Rigging Supervisor
    CINÉMA & AUDIOVISUEL
    octobre 2016 - Aujourd'hui (9 ans et 8 mois)
    Paris, France
    Rigging Supervisor on international productions (Super Mario Bros., Minions, Pets 2), mastering Maya and Python to create efficient pipelines, streamline workflows, develop custom tools and guide technical teams.
    Python Maya Qt Supervision Pipeline
  • Illumination Studios Paris
    3D Rigging Artist
    CINÉMA & AUDIOVISUEL
    août 2012 - septembre 2016 (4 ans et 2 mois)
    Île-de-France, France
    Character rigging for feature films and shorts, including Despicable Me 2, Minions, Pets and Despicable Me 3, ensuring animator-friendly setups and consistent quality across productions.
  • LISAA - L'Institut Supérieur des Arts Appliqués
    Rigging Teacher
    CINÉMA & AUDIOVISUEL
    juillet 2022 - juin 2025 (2 ans et 11 mois)
    Paris, France
    Rigging techniques and Python coding language: build production-ready rigs, optimize workflows, and create tools that bridge creativity and efficiency in Maya.

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Formations

  • Bachelor in 3D Animation & Production
    LISAA Paris
    2012
    3D Animation & Production Workflows Training program at LISAA Paris, covering the full 3D animation pipeline — from modeling and rigging to rendering and production techniques — preparing students for professional careers in animation and VFX.

Compétences

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