À propos de Sélim
Français
Bilingue ou natif
Anglais
Capacité professionnelle complète
Expériences
- Neo HavenLead DeveloperJEUX VIDÉO & ANIMATIONavril 2023 - mars 2025 (1 an et 11 mois)Bangkok, ThaïlandeLed technical strategy and team management while architecting and developing critical components for multiple gaming projects, including web-based and Unity platforms.
Technical Leadership & Game Development
- Designed and implemented global architecture across multiple projects
- Developed critical components of the codebases
- Managed development team and established code quality standards
- Implemented agile workflows and mentored junior/mid-level developers
Engineering Achievements
- Architected web game frontend with Phaser/React, creating modular system integrating UI and game engine
- Developed Unity systems: gameplay mechanics, custom tools, rendering, localization, optimization
- Engineered advanced interactive map system for Grand Strategy game:
- Supported 10,000+ provinces with high-resolution textures- Implemented dynamic contextual information display- Created automated bitmap generation for interactivity- Designed modular architecture for flexible integration- Optimized performance for massive data processing- Developed streamlined map creation/importing workflows- Integrated Steam API with complex economy system: eggs (loot boxes), essences (crafting materials), heroes (collectible characters)
Technical Artist Contributions
- Developed specialized tools (Python, OpenCV, Jupyter) to automate art workflows
- Developed/optimized shaders in HLSL (Unity) and GLSL (Phaser)
- Created custom rendering solutions: water systems, dynamic lighting, visual effects
- Enhanced game aesthetics with artistic sensibility and optimization focus
- DragonBox - a Kahoot! companyUnity game developerJEUX VIDÉO & ANIMATIONfévrier 2020 - avril 2023 (3 ans et 2 mois)Paris, FranceVersatile game developer with contributions spanning gameplay, tools engineering, systems architecture, shaders, UX design, analytics, UI, debugging, optimization, and visual effects.
Primary Contributions and Achievements :
- Enhanced DragonBox School, a gamified mathematics learning application widely used in thousands of school classrooms across France, Norway, and Finland, through new game mechanics development, debugging, performance optimization, and innovative tool creation.
- Released Kahoot! Multiplication Games while being part of all development stages, contributing to game systems, scene management, learning progression, UI, and custom shaders, directing external composer and sound designer teams while integrating their assets, and managing localization across 13 languages.
- Refactored and re-released several legacy games with modern authentication, payment systems, and unified analytics while resolving critical technical issues and enabling seamless transitions between B2B and B2C contexts.
- Built tools that streamlined level design processes, automated validation of thousands of CSV configurations, and enabled rapid content creation for educational activities.
- Designed and deployed analytics systems across multiple applications using Amplitude, creating custom packages for different platforms and developing dashboards to monitor user engagement and educational outcomes.
- Modernized legacy codebase by refactoring a 10+-year-old internal package into modular components, breaking complexdependencies, and establishing consistent coding standards for improved maintainability.
- MeritisConsulting engineerBANQUE & ASSURANCESoctobre 2017 - février 2019 (1 an et 4 mois)Paris, FranceMember of Architecture team in Investment Bank IT Department.
Achievements :
- Revamped a mission-critical liquidity risk calculation application, optimizing SQL queries and C# code to improve performance and reliability.
- Collaborated with business analysts to understand complex financial requirements and translate them into technical solutions.
- Followed established maintenance procedures and production monitoring protocols.
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Formations
- Diplôme d'ingénieurÉcole nationale supérieure d'informatique pour l'industrie et l'entreprise2017Mathématiques appliquées et Informatique
- Classe préparatoire aux grandes écoles MPSI - MPLycée Descartes2014